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How to extract from unity3d files
How to extract from unity3d files




how to extract from unity3d files

Just by finding the generic PC asset and replacing it with the Nintendo or Dualshock asset that is also present in the same file. So that leaves only the LB/RB buttons popping up in item manuals and the map screen, from what I played.ĭo you really need such mod to play the game? While the game has Nintendo, Dualshock and XBox assets along with the generic PC controller assets in its archives, trying to replace each presents their own set of issues, which are a little out of my league (can't stress this enough, I have no experience with Unity).ġ - Extract the data.unit圓d file using AssetStudioĢ - Using AssetStudio, open the sharedassets0.assets and resources.assets files to locate the UI assetsģ - Use UABE Asset Bundle Extractor to open sharedassets0.assets (9.19MB) and resources.assets (40.4MB) files, from here you should be able to extract and replace each asset. Rose-engine solution is kinda nice, it uses icons with the physical placement of each face button, rather than displaying ABXY. There's been no excuse since the DS4 came out with native PC support, and now the DS is out an entirely new console generation happened, and devs are still ignoring playstation. So many devs only include xbox prompts it's getting to be an insult nowadays.

how to extract from unity3d files

Originally posted by DAOWAce: PS/DS icons modPlease.






How to extract from unity3d files